I love board games/card games, and I love word games, but unfortunately, Rewordable didn't really measure up to my favorites of either distinction.
For your turn, you play a word using cards from your hand and cards from the available pool of three cards or by adding hand cards to an existing word on the table. Points are given at the end of the game based on achieved objectives (cardboard chips for meeting goals such as playing a 7-letter word or playing a card using only yellow cards) and one point for each letter in words you own.
In the example above, I stole the words FRY and INTEND from my opponents by adding the ER card to make FRYER from my hand and by adding ING to INTEND. I also used a turn to add IN to COMING, which was my own word. You can also add letters to the middle of words as long as you're not reordering any letters.
Stealing words from opponents was fun. I also liked that you could strategically earn more than one objective chip a turn, which made for interesting challenge beyond just picking a good word to play.
However, I didn't feel that this game left enough room for creativity. I felt very limited in my options each turn. Also, because there is a common pool of cards, it was difficult to plan ahead, which led to a lot of time waiting for players to plan their moves.
I played the game twice, with four players. It can accommodate from 2-8, so it's worth noting that the game could be very different with a larger or smaller group of players. However, I'd hesitate to even attempt 8 players based on how long waiting between turns took with only four.
Overall, I was not super impressed with the game. I have a large collection of board games and card games and I can't see choosing this one over any other.
I received a copy of this game from Blogging for Books, but was not required to write a positive review.
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